Wrenn Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bald on top and has large blonde tufts of hair around his ears. His eyes are hazel and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a very good compulsive liar and kleptomaniac.
History: Born to a pair of adventurers, Wrenn grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He struck the Spice Merchant job and began his own company from there.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Guardian, Criminal record, Adventurer, Job. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 10)
Armor Class 13
Hit Points 58 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 130 pp.
Clerebold Benson, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears many layers of old clothing at all times. His right leg appears badly burned and disfigured. He has wavy silver hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Assassin, his father struggled to pay the bills. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants nothing more than to rejoin the army; and wants a kiss
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Military, Has a crush. Occupation: Courier
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Quarion Rothenel, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is silver and curly. His ears are large.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Quarion would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Ugly, Shy, Depressed. Bonds: Military, Nature. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp.
Dalgal Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He prefers to wear green pants and tee shirts. He has a hunchback. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Dalgal grew up listening to his father's many stories. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Enemies, Adventurer. Occupation: Stylist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nithther Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. He has done his best to style his blue crest to look like a famous performer. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a white middle class family as the only child. Nithther was born on a far northern forest where he grew up under the tutelage of his father, an expert Marshal. He now owns his own business.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Secretive, Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
