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Advanced [show]


Serpent Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'7" and muscular, this western man prefers to wear flannel. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of western immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Disciplined, Extrovert. Bonds: Immigrant, Poor. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Serpent Prim Posies, Male Tabaxi Expert 11
Medium (6'7") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)18 (+4) 13 (+1)14 (+2)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Druidic, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 400 gp. Chrysoprase (30 gp). Red spinel (50 gp). Rhodochrosite (6 gp). Peridot (30 gp). Jade (50 gp). Eye agate (6 gp). Emerald (1500 gp). Black pearl (900 gp). Rich purple corundum (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a red suit. He carries a battered lance and tarnished trident as well. His blue hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Melech grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has decided he is irredeemable; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Religious. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Melech Fealty, Male Tiefling Bard 6
Medium (5'1") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 20 pp.


Social Check DCs


Bundrigo Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'3" and likes to wear ponchos typically of a light white in addition to tight pants. He is bald on top and has large golden tufts of hair around his ears. His blue eyes dart from person to person.

Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: To protect his home; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Poor, Criminal record, Guardian. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Bundrigo Hilltopple, Male Halfling Wizard 3
Small (3'3") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Karash Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Bonds: In love, Rich. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Karash Roscoe, Male Half-Orc Warrior 2
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3

Possessions: 90 gp.


Social Check DCs


Alston Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many grey ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them

History: Alston hails from a village terrorized by dire rats. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 4 years.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Insane, Shy. Bonds: Enemies, Job, Adventurer. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Alston Horcusporcus, Male Gnome Warrior 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp. Chalcedony (70 gp). Carnelian (70 gp). Azurite (5 gp). 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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