Gorbundus Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears bulky brown painted plate armor. He has no crest. His gold eyes are passionate and lively.
Personality: He has always had a great fascination with Dragonborn culture. He also has developed a complete distrust of the Miner profession.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Shepherd.
Motivation: Further expansion of business.
Flaws: Ugly, Racist. Bonds: Job, Slave, Adventurer. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 10)
Armor Class 11
Hit Points 83 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnoll, Infernal, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1700 gp. Tiger eye turquoise (7 gp).
Art Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears black trousers with green and yellow striped suspenders. He wears various colorful collared shirts. His beige fur is still thick. His eyes are amber and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted arcane powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic, Mundane. Occupation: Crown-heir
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 70 pp.
Fivin Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many tan ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long chestnut hair is drawn into a two foot long braid. He has violet eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Passionate, Athletic. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Bundrigo Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. With bright golden hair and a scraggly beard. He has brown eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in a small mountains village. His mother was a soldier and died while he was still young. Bundrigo was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Military, Nature. Occupation: Beggar
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Darkwood Shield. 1 Half-Plate.
Bertram Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His tied-back hair is brown. He has several tiny opal earrings on each ear.
Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a minor phobia of water and hates getting wet.
History: The child of western immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and to get a good night's sleep
Ideals: Impeccable. Flaws: Fearful, Insomniac. Bonds: Rich, Immigrant, Nature. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 6)
Armor Class 9
Hit Points 50 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 3000 sp. Sard (50 gp). Emerald (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!