Rangrim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. He wears his black hair up in a very large beehive style do. His eyes are amber and he is always smoking a pipe.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a very good compulsive liar and kleptomaniac.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rangrim took refuge in the old dungeon and found the beat up sai and armor he uses now. Recently he has begun working with bootleggers and crooks.
Motivation: To be a Bellfounder again; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Criminal record, Nature. Occupation: Apothecary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 5000 sp. White pearl (90 gp).
Dean Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears a simple grey robe with white stripes complete with hood. He keeps his auburn hair in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Server, but he got bored and became a Stableman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Slave. Occupation: Stableman
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Cask Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and muscular, this eastern man wears baggy grey pantaloons and a pastel scarf. His white fur is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are green.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cask was born on a far eastern island where he grew up under the tutelage of his father, an expert Shoemaker. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Antagonistic, Addict. Bonds: Immigrant. Occupation: Shoemaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. A delicate silver chain set with a tourmaline (60 gp).
Nicor Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears rags and sports a simple walking cane. He has a hunchback. His black hair is matted, messy, and big. His eyes, though not visible through his cowl, are white.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Nicor lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and he has passion for adventuring and risk
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer, Family. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 21 (+5) |
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 400 gp. Pink pearl (130 gp). Jasper (60 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damien Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His white hair is slicked back into a classic pompadour. His brown eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Damien was born the youngest of three triplets. He was taken from his home at a very young age. He has since lost track of the people in his past.
Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Military, Family, Slave. Occupation: Cook
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 7)
Armor Class 15
Hit Points 64 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
