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NPC Generator

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Advanced [show]


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. He wears his lavender fur down. His eyes are copper and beady.

Personality: Seven speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: The child of southern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Seven In Woods, Male Tabaxi Warlock 10
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 60 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).


Social Check DCs


Wiggens Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a violet collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His blonde hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north to a Shipwright, Wiggens learned a great deal about his father's area of expertise. Wiggens was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He then took over the family business and is one of the better Shipwright for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Job, Religious. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Wiggens Folkor, Male Gnome Wizard 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A miniature golden chest with tiny emeralds lining the top (60 gp).


Social Check DCs


Left-Handed Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the east, certain he would find work there.

Motivation: An old rival family wants him found.

Ideals: Joker. Bonds: Rich, Family, Immigrant. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Left-Handed Wing, Male Tabaxi Ranger 4
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Red-brown spinel (160 gp). Silver pearl (160 gp). Jet (160 gp). 1 Minor magic item.


Social Check DCs


Three In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears white leather gloves, a white jacket, and tight pants. His yellow fur is lengthy. His skin is flawless and his amber eyes scan people very quickly.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Three was born with his mother's beautiful face. A few years later when the east was not economically sound they moved to his current location. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Bonds: Attractive, Religious, Immigrant, Job, Adventurer. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Three In Shadow, Male Tabaxi Barbarian 11
Medium (6'3") Tabaxi, Lawful Good (CR 11)
Armor Class 12
Hit Points 66 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5

Possessions: 800 gp. Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (1000 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He has a slight overbite and is overall scrawny. His long cinnamon fur is drawn into a two foot long braid. His ears are large.

Personality: He will rave to anyone who will listen. He is a great chef.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emerald took refuge in the large cave and found the beat up quarterstaff and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Insane, Fearful. Bonds: Nature, Adventurer. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Emerald Of Stars, Male Tabaxi Sorcerer 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 15
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Persuasion +6, Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 600 gp.


Social Check DCs

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