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Advanced [show]


Mreksh Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white crest is heavily combed to the right. His red eyes peer out from beneath his broad white hat.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted, Philantrophist. Bonds: Job, Slave. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Mreksh Raghthroknaar, Male Dragonborn Monk 11
Medium (6'6") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +6, Deception +6
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +8 / 3d8+4, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2000 gp. Bloodstone (50 gp). Blue quartz (9 gp). Golden yellow topaz (700 gp).


Social Check DCs


Hobart Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his white hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Bricklayer, but he was a colossal failure. He now mingles about in high society.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Hobart Goldfound, Male Halfling Ranger 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Tûmûg Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.

Motivation: A rival would like him out of the picture; and he is content

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Tûmûg Jacobs, Male Half-Orc Rogue 7
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 6000 sp. Silver chalice with lapis lazuli gems (40 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Randal Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky tan painted plate armor. His silver hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south to a Marshal, Randal learned a great deal about his mother's area of expertise. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Randal's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 2 years.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Randal Chatham, Male Human Monk 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)16 (+3) 9 (-1)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 9
Languages Common, Goblin, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Malachite (7 gp). 1 Banded mail.


Social Check DCs


Dworic Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his whip. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out west to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted, Justice. Flaws: Insomniac. Bonds: Criminal record. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Dworic Torunn, Male Dwarf Druid 4
Medium (4'4") Dwarf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)10 (+0) 16 (+3)7 (-2)
Skills Arcana +2, Athletics +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 36000 sp.


Social Check DCs

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