Uraim Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His blonde hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.
Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He now owns his own business.
Motivation: To clean up the streets; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Attractive, Job, Guardian. Occupation: Assassin
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 56 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 800 gp.
Roondar Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'7" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right hand appears badly burned and disfigured. His feathered hat is riddled with cuts and holes. His violet eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Roondar hails from a village terrorized by illithids. In his 12th year, his parents were killed by a illithids raid, leaving Roondar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Roondar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Many illithids want him driven away.
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 13)
Armor Class 13
Hit Points 122 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 |
Possessions: 600 pp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Solid gold idol (600 gp). Jeweled anklet (1000 gp). Finely wrought small gold bracelet (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Medium magic item.
Aelar Ariessus, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a simple pastel robe with white stripes complete with hood. His hair is long and silver with streaks of black, and is pulled back with small pastel clips. His beard is black, braided, and well cared for. His blue eyes peer out from beneath his wide-brimmed pastel hat.
Personality: Aelar wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and expand his business
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Bricklayer
Voice: French accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 15
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 200 gp.
Damien Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His hair is greying and his face has many wrinkles. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has passion for adventuring and risk; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Seamstress
Voice: Irish accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Sylvan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp. Moonstone (70 gp). 1 Minor magic item.
Corkitron Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A 3'1" western man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is still thick. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He was granted arcane powers by his dying sister.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business
Ideals: Passionate, Gifted. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Banker
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
