Fragrant Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His beige fur is knotted and matted. His yellow eyes dart from person to person to random spaces in the air.
Personality: Fragrant is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.
History: When he was but 3 years old his parents immigrated from the north. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Extrovert, Professionalism, Gifted. Bonds: Poor, Immigrant, Adventurer. Occupation: Beggar
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 60000 cp.
Traubon Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in violet turtlenecks beneath a grey coat with blue slacks. His white hair is lengthy. His brown eyes have a joyful gleam in them most of the time.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Traubon was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Crown-heir soon after.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Logical. Bonds: Enemies, Job, Family. Occupation: Crown-heir
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 200 gp. Lapis lazuli (12 gp). Star rose quartz (50 gp).
Krûk Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man has a large pastel mantle and cape that has been intricately interwoven into his blue robe, and sports empty pouches on his belt. He has dyed his greying brown hair a little too much giving a sharp brown color. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Krûk would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A powerful slaver made him what he is. When Krûk reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Disciplined. Bonds: Military, Mentor, Family, Religious. Occupation: Bellfounder
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 17)
Armor Class 11
Hit Points 120 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
Possessions: 11000 gp. Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Freshwater pearl (10 gp). Chrysoprase (80 gp). Emerald (1000 gp). Malachite (10 gp). Obsidian (10 gp). Tiger eye turquoise (10 gp). Tiger eye turquoise (10 gp). Red spinel (130 gp). 1 Medium magic item.
Raymond Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He is baby faced.
Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. After a long history of fighting, Raymond and his spouse have recently divorced.
Motivation: He feels kind of lost in life.
Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive, Poor. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 111 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 2200 gp. Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp). Solid gold idol (600 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Osco Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a grey and brown handkerchief worn on his left side. His black hair is long and unkept. His face is covered beneath a completely black helmet.
Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly. Bonds: Job, Adventurer, Rich, Criminal record. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Auran, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
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