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Advanced [show]


Dabbledob Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is lengthy. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dabbledob grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dabbledob. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Religious, Criminal record. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Dabbledob Ironhide, Male Gnome Cleric 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp. 1 Tanglefoot bags.


Social Check DCs


Hamil Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in tan turtlenecks beneath a brown coat with yellow slacks. His silver hair is cut short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Interpreter, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable. Bonds: Attractive, Rich, Family. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Hamil Strongbones, Male Halfling Aristocrat 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)17 (+3) 10 (+0)17 (+3)
Skills Stealth +6, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Undercommon, Celestial
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Cask On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'2" northern man, he is dressed in a clean violet cloak covering his clean studded leather. His fur is cut close to his head. His amber eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Shy. Bonds: Poor, Job. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Cask On the Mountaintop, Male Tabaxi Rogue 8
Medium (5'2") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Browning, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, grey shirt, and black tie, and carries ceremonial daggers. His silver hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Percival Browning, Male Human Druid 2
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 900 sp. 3 Holy water.


Social Check DCs


Pandjed Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'2", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his black crest up. His eyes are gold.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Pandjed was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He found a children's book about a Dragonborn Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Antagonistic, Depressed. Bonds: Military, Poor, Adventurer. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Pandjed Orexijandilin, Male Dragonborn Cleric 12
Medium (6'2") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 67 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Arcana +5, Medicine +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 2000 gp. Freshwater pearl (8 gp). Amethyst (50 gp). Alexandrite (800 gp). Alexandrite (800 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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