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NPC Generator

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Advanced [show]


Gennal Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with deerstalker hat. His hair is short and blonde. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Gennal grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Gennal Caerdonel, Male Elf Barbarian 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Uthemar Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tight fitting yellow shirt and pants. He sports a long auburn beard, and similarly colored long hair. He has several tiny jet earrings on each ear.

Personality: He speaks before he thinks and is too direct. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Uthemar has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Philantrophist. Flaws: Impulsive, Shy, Disease. Bonds: Rich. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Uthemar Harper, Male Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Insight +2, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Goblin, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roge Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His hair is short and red. He has a dull look in his brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Shy, Fearful. Bonds: Slave, Adventurer, Job. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Roge Silvereyes, Male Halfling Commoner 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 300 gp. 1 Masterwork Light steel shield.


Social Check DCs


Grumbar Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his brown hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Grumbar hails from a village terrorized by illithids. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Grumbar and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and many illithids want him driven away

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Enemies, Religious. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Grumbar Van Es, Male Half-Orc Bard 3
Medium (6'4") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Thomas Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. He sports a flattop hair cut. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a island tribe. His mother was a soldier and died while he was still young. Thomas was left his mother's suit of armor and trained in its use and care. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Depressed. Bonds: Poor, Religious, Nature, Military. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Birkenhead, Male Human Barbarian 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp.


Social Check DCs

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