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Advanced [show]


Korfel Ariessus, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His long white hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Korfel grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and obtaining odd cultural elven artifacts is his passion

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Korfel Ariessus, Male Elf Expert 11
Medium (5'4") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 33 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Survival +3
Senses Passive Perception 9
Languages Common, Elven, Orc, Halfling
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). 1 Minor magic item.


Social Check DCs


Dain Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His tied-back hair is white. His hazel eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Mentor, Job. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Dain Rubyeye, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Ûshgol Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a brown poncho over his likewise colored trousers and shirt. With a patchy black beard and wild black hair. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Ûshgol was raised in a hard working conservative environment. He dropped out of school before completing his studies. Some 5 years later his spouse died after the birth of his son. Heartbroken, Ûshgol never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Bonds: Religious, In love, Job, Criminal record. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Ûshgol Barclay, Male Half-Orc Expert 3
Medium (5'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Elaim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His golden hair is styled in orderly dreadlocks. His eyes are gray.

Personality: He snorts whenever he laughs or is feeling confident. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Elaim grew up listening to his mother's many stories. He found a children's book about a Dwarf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: Wishes to resurrect an old love; and wants to raise his children well

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Family, In love. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Elaim Torevir, Male Dwarf Barbarian 7
Medium (4'0") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 79 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 10 (+0)14 (+2)
Skills History +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Infernal, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Silvo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean tan cloak covering his clean studded leather. His red hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Farmer in town.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Job, Criminal record. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Silvo Jamjar, Male Halfling Warlock 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)18 (+4) 9 (-1)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Celestial, Orc, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 300 gp. Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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