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NPC Generator

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Advanced [show]


Guy Barney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is typically in his Mercenary uniform. His hair is always cut to a buzz. His eyes are green and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast plains. A gifted student he started as a Doctor, but he got bored and became a Mercenary. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Bonds: Job, Attractive, Rich, Nature. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Guy Barney, Male Human Druid 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills Athletics +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Just what you see.


Social Check DCs


Dadalan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear yellow clothing when he does not wear armor. His green crest is matted, messy, and big. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dadalan took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Rich, Slave, Nature. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Dadalan Turnuroth, Male Dragonborn Commoner 5
Medium (6'1") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Masterwork Common Melee.


Social Check DCs


Paymon Wary, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. He has styled his red hair well, parting it to the left. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Athletic, Gifted. Flaws: Shy, Mundane. Bonds: Immigrant. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Paymon Wary, Male Tiefling Rogue 14
Medium (6'6") Tiefling, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 75 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Insight +7, Survival +7
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Medium magic item.


Social Check DCs


Whurbin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Spy business at a young age. While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and to be a mortician again

Flaws: Ugly, Shy. Bonds: Poor, Job, In love. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Whurbin Frostbeard, Male Dwarf Bard 3
Medium (4'5") Dwarf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)10 (+0) 16 (+3)16 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1800 sp. Rock crystal (80 gp). Silver pearl (120 gp).


Social Check DCs


Frug Garrick, Male Gnome [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Logical. Flaws: Insane, Lazy. Bonds: Rich, Adventurer. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Frug Garrick, Male Gnome Monk 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Athletics +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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