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Advanced [show]


Tomi Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is well dressed, constantly wearing a tan suit, pastel shirt, and brown tie. His clothes are grease stained in places. He wears a top hat to hide his balding. He wears an eyepatch.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Military. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Tomi Underfoot, Male Halfling Rogue 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Citrine (50 gp). Red-brown spinel (150 gp).


Social Check DCs


Baern Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a green suit. He has a moderate pudge and is not very fit. He wears his black hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Military. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Baern Eversharp, Male Dwarf Monk 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 47 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)9 (-1) 12 (+1)17 (+3)
Skills Deception +7, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 24000 sp. Silver pearl (100 gp). Silver pearl (100 gp). Deep green spinel (100 gp). Zircon (80 gp). Brown-green garnet (100 gp). Bloodstone (80 gp). Smoky quartz (80 gp). Star ruby (1000 gp). Freshwater pearl (12 gp).


Social Check DCs


Habor Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tan painted combat armor at almost all times. He keeps his long white hair kept up in a rat tail. He has gleaming, smiling silver eyes.

Personality: Habor hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: To reunite with his absent mother; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Artistic, Joker. Bonds: Poor. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Habor Malevolence, Male Tiefling Expert 3
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Wobbles Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'2" and wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. With a patchy black beard and wild black hair. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Wobbles has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Immigrant, Family. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wobbles Nucklestamp, Male Gnome Druid 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Small steel mirror.


Social Check DCs


Odo Gentry, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a hunchback. His hair is long and blonde with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Odo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Odo Gentry, Male Human Barbarian 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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