Shump Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, constantly wearing a blue suit, violet shirt, and tan tie. He has moderate length golden hair. His blue eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he desires power and/or immortality
Ideals: Joker, Entrepeneur. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1000 gp.
Aldous Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He dresses in pastel turtlenecks beneath a blue coat with yellow slacks, and he perpetually has his axe ready. His hair is long and silver with streaks of black, and is pulled back with small pastel clips. His beard is black, braided, and well cared for. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid.
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Has a crush, Rich. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 73 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 3200 gp.
Eldon Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He usually wears his white robe and has his bastard sword always slung over his shoulder. He has a hunchback. He has done his best to style his black hair to look like a famous performer. His eyes are green.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Cartwright father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by brigands. Eldon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Disease. Bonds: Family, Enemies, Religious. Occupation: Miner
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Thorpe Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. With a patchy auburn beard and wild auburn hair. He wears an eyepatch.
Personality: Eccentric and domineering, Thorpe will drive conversation. He plays an instrument quite well.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Halfling conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Halfling compassion; and a strong sense of loyalty to halfling people
Ideals: Extrovert, Artistic, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp.
Dadalan Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. He has done his best to style his green crest to look like a famous performer. He has red eyes and a black hat with a grey feather.
Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a pair of adventurers, Dadalan grew up listening to his mother's many stories. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in shortspear use. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Adventurer, Enemies, Rich. Occupation: Tailor
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 8)
Armor Class 13
Hit Points 82 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Aquan, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
