Cory Kensley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather. He carries with him a set of crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. With bright black hair and a scraggly beard. His eyes are likewise blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy and tries to find solutions quickly.
History: Cory hails from a village terrorized by giants. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Many giants want him driven away; and to reunite with his absent father
Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Enemies, Family. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 42 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 310 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (1000 gp). Gold dragon comb with red garnet eye (1000 gp).
Fabien Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A 3'5" western man, he wears a well pressed and immaculate suit (or dress). He has done his best to style his red hair to look like a famous performer. His eyes are a pleasant brown.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Interpreter, his mother struggled to pay the bills. His druidic abilities were realized during a raid on his village. He has worked as a Seamstress like his mother before him.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Justice, Gifted, Impeccable. Bonds: Job, Poor. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 2000 sp.
Naal Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'11" and muscular, this northern man usually wears his green robe and has his lance always slung over his shoulder. His black hair and beard is wavy and long. This amber eyed northerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Naal took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Athletic, Joker, Philantrophist, Entrepeneur. Bonds: Nature. Occupation: Laborer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 22 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 17 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Elven, Undercommon, Halfling, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tomi Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His black hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: This man loves writing and to teach people writing more than just about anything. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to loving parents in a slum to the south. Tomi liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his writing dream.
Motivation: To share knowledge with the world.
Ideals: Artistic, Logical. Bonds: Attractive, Poor, Nature. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp.
Watson TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears skinny pants and wears a white and violet robe with the hood down, marred by beers. His hair is black and curly. His ears are large.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Watson enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He became a Assassin soon after.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he is unsatisfied with his job
Flaws: Ugly, Hedonist. Bonds: Job, Rich, Nature. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 12000 cp.
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Their contribution stands as a beacon of hope for all adventurers!