Gruk Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy silver hair. His fierce green eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.
History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his sister to traveling adventurers.
Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Mentor, Family. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Thamuz Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His chestnut hair has been sun bleached extensively. His eyes are a pleasant red.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 130 pp.
Bidreked Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop crest cut. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Bidreked grew up listening to his father's many stories. A gifted student he started as a Navigator, but he got bored and became a Sellsword. He became a Sellsword soon after.
Motivation: To be a Navigator again; and he's looking for his big break
Flaws: Insane, Impulsive. Bonds: Rich, Adventurer, Job. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 63 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 80 pp.
Rimple Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and lanky with angular features, he is an attractive figure. He wears a black cloak and cross-gartered tan stockings. His auburn hair is knotted and matted. He has a tattooed face.
Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.
History: Gifted from a young age, Rimple studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 39 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. Rich purple corundum (1300 gp).
Ralf Abram, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His auburn hair is thinning but still full. He has violet eyes and a black hat with a green feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ralf was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Tailor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he feels threatened by others
Ideals: Joker. Flaws: Ugly, Fearful, Mundane. Bonds: Immigrant. Occupation: Tailor
Voice: German accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 500 sp. Jade (160 gp). 3 Antitoxin.
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