Gorbundus Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His blue crest is smooth and relatively long. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: The child of a Unemployed, who enjoyed hunting, Gorbundus was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Glassblower
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Just what you see.
Baradad Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'8" and prefers to wear green clothing when he does not wear armor. His right leg appears badly burned and disfigured. His scarlet crest, when down, is lengthy. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: Baradad was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter.
Ideals: Joker, Persistence. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Jet (110 gp). 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Harbek Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of morningstars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is brown and very short. His skin is flawless and his green eyes scan people very quickly.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Miner
Voice: Uses sign language
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 70 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 800 gp. Aquamarine (1500 gp). Chalcedony (50 gp). Tourmaline (80 gp). Chrysoberyl (80 gp). Moonstone (50 gp). Carnelian (50 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item.
Purson Anger, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a tan tunic with white highlights, and long red pants that bunch up around his shoes. His hair is cut close to his head. His face is scarred and worn.
Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.
History: He was born at the edge of vast forest. His divine abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: Further expansion of business; and balancing his hectic life and new barkeep responsibilities is difficult
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp.
Eiravel Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant green.
Personality: Eiravel is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Gifted. Flaws: Depressed, Selfish. Bonds: Rich. Occupation: Laborer
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 500 gp. Tiger eye turquoise (10 gp). Golden pearl (130 gp). Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item.
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