Adrik Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with grey socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His white hair is braided into rings. His green unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Adrik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Disease, Shy. Bonds: Rich, Adventurer. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 50 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Auran, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Tiger eye turquoise (12 gp). Malachite (12 gp). Silver pearl (80 gp). Citrine (70 gp).
Delg Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also hits on women, regardless of circumstances.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Bellfounder like his mother before him.
Motivation: Sabotage a competitor; and balancing his hectic life and new bellfounder responsibilities is difficult
Flaws: Ugly. Bonds: Poor, Job, Has a crush, Mentor. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 56 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 400 gp. Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (400 gp). Solid gold idol (800 gp).
Elaim Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Elaim is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away.
Ideals: Artistic. Flaws: Insomniac, Depressed. Bonds: Attractive, Enemies. Occupation: Brewer
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 120 gp.
Lamlûg Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. His hazel unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lamlûg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Greedy, Forgetful. Bonds: Poor. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 14)
Armor Class 12
Hit Points 67 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 15
Languages Orc
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Silver comb with moonstones (500 gp). Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Large well-done wool tapestry (400 gp). A silver and pearl hairclip (80 gp). A small bag of saffron. (80 gp). Golden circlet with four aquamarines (4000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (400 gp).
Harvest In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red fur is slicked back into a classic pompadour. He has gleaming, smiling copper eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of goblins once and for all.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Harvest took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by goblins. Harvest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Many goblins want him driven away; and a deep hatred of goblins
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Merchant
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 140 gp. 1 Bullseye lantern.
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Their contribution stands as a beacon of hope for all adventurers!