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NPC Generator

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Advanced [show]


Norkruuth Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His crest is silver and very short. His eyes are gold and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Poor. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Norkruuth Jharthraxyn, Male Dragonborn Bard 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp.


Social Check DCs


Tim Ashton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a green small hat and green clothes. He is an epitome of beauty. His long auburn hair is drawn into a two foot long braid. His half smiles and gray eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Addict, Forgetful, Mundane, Depressed. Bonds: Attractive, Poor. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tim Ashton, Male Human Wizard 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 55 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +6, Athletics +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2200 gp. Aquamarine (400 gp). Carnelian (70 gp). Jade (50 gp). 1 Minor magic item.


Social Check DCs


Emerald In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Dyer uniform. He has styled his beige fur well, parting it to the left. His eyes are hazel and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Emerald was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and expand his business

Flaws: Ugly. Bonds: Job, Immigrant, Family, Religious. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Emerald In Woods, Male Tabaxi Ranger 6
Medium (5'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His black fur is smooth and relatively long. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.

History: Right-Handed was born the youngest of three triplets. Through the years after Right-Handed was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Right-Handed's father didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and regain custody of his son

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Guardian, Family. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Right-Handed Of Ivory, Male Tabaxi Warlock 10
Medium (5'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 94 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 19 (+4)13 (+1) 16 (+3)12 (+1)
Skills Deception +5, Investigation +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 1500 gp. An abacus with copper, silver and gold markers (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Speed, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Apothecary. He is muscular with a powerful set of arms. His hair is brown and curly. His eyes are black and catlike.

Personality: Overbrimming with self-confidence, Andram isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the south, but his parents moved at a very young age to the north. Andram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Bonds: Family, Immigrant, Adventurer. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Andram Speed, Male Tiefling Bard 6
Medium (5'4") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Rose (80 gp). Rose (80 gp). Alexandrite (1400 gp). Brown-green garnet (130 gp).


Social Check DCs

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