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NPC Generator

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Advanced [show]


Gilbert Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. He has a small bristly mustache and wavy auburn hair. He has gleaming, smiling hazel eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.

History: He comes from a rich northern family. His childhood dream was to be a Apothecary, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Flaws: Ugly, Addict. Bonds: Job, Adventurer, Rich. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Coleman, Male Half-Elf Warlock 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His red crest is heavily combed to the left. His gold eyes dart from person to person.

Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To be a Detective again; and someone believes him a fraud

Ideals: Fighting. Flaws: PTSD. Bonds: Job, Nature, Enemies. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Donaar Hshhsstoroth, Male Dragonborn Fighter 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 105 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)8 (-1) 11 (+0)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 10000 sp. Star rose quartz (50 gp). Peridot (50 gp). Tiger eye turquoise (10 gp). Chalcedony (50 gp). White pearl (130 gp). Moss agate (10 gp).


Social Check DCs


Nil Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His silver hair is cut short. His blue eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Nil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Nil never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants nothing more than to rejoin the army

Ideals: Joker, Artistic. Bonds: Attractive, Poor. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Nil Eastoft, Male Half-Orc Aristocrat 9
Medium (5'3") Half-Orc, Lawful Good (CR 9)
Armor Class 13
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)8 (-1) 11 (+0)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Alvyn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Insane, Disease. Bonds: Attractive, Criminal record, Religious. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Alvyn Gummen, Male Gnome Expert 11
Small (3'2") Gnome, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 63 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +5, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +6

Possessions: 3200 gp. Deep blue spinel (400 gp). Brown-green garnet (140 gp). Golden yellow topaz (400 gp). Banded agate (11 gp). Lapis lazuli (11 gp). Red garnet (140 gp). Amethyst (140 gp). Moss agate (11 gp). Black opal (1200 gp). 1 Minor magic item.


Social Check DCs


Arnold Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He is portly but not overly obese. His long red hair is drawn into a two foot long braid. His fierce gray eyes like to dwell on things.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: To pay off his debts; and he's attracted to the pc

Ideals: Gifted. Flaws: Forgetful. Bonds: Rich, Has a crush, Debt. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Arnold Branson, Male Human Warlock 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs

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