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Advanced [show]


Edge Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and violet robe with the hood down. He carries with him a set of swords on his belt, each one with a jet on the hilt. His brown fur is greasy and uncared for. His eyes are a pleasant blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Impeccable, Opinionated. Flaws: Ugly. Bonds: Military. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Edge Of World, Male Tabaxi Commoner 18
Medium (6'3") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 12
Hit Points 68 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Animal Handling +8, Athletics +10
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +10

Possessions: 14000 gp. Moss agate (14 gp). Rhodochrosite (14 gp). Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). Azurite (14 gp). Tourmaline (140 gp). Violet garnet (1200 gp). Sard (60 gp). Tiger eye turquoise (14 gp). Coral (140 gp). Freshwater pearl (14 gp). Jade (140 gp). Golden pearl (140 gp). Silver pearl (140 gp). Brown-green garnet (140 gp). Rose (60 gp). Azurite (14 gp). Obsidian (14 gp). Carnelian (60 gp). Rhodochrosite (14 gp). Chalcedony (60 gp). Violet garnet (1200 gp). Blue star sapphire (500 gp). 1 Medium magic item.


Social Check DCs


Frederick Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an entirely pastel suit with white socks and a vest with buckled shoes. His long brown hair is drawn into a two foot long braid. His eyes are likewise green.

Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Guard business at a young age. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and to be a mercenary again

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Guard

Voice: French accent

Attributes [hide]

Frederick Pickering, Male Human Cleric 11
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Perception +7, Stealth +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 370 pp.


Social Check DCs


Frug Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his golden hair to look like a famous performer. He has gleaming, smiling brown eyes.

Personality: He is extraordinarily eccentric. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Interpreter and found it very stressful. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new interpreter responsibilities is difficult

Flaws: Insane, Disease. Bonds: Rich, Immigrant, Job. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Frug Ironhide, Male Gnome Druid 10
Small (3'6") Gnome, Lawful Evil (CR 10)
Armor Class 11
Hit Points 80 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 9000 sp. Black opal (1500 gp). Moss agate (13 gp). Violet garnet (700 gp). Violet garnet (700 gp). Freshwater pearl (13 gp). Aquamarine (700 gp).


Social Check DCs


Travok Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is lengthy and is close to two feet long. His fierce blue eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Travok took refuge in the ruined castle and found the beat up sickle and armor he uses now. He has achieved small success as a Tailor.

Motivation: He has money and likes to spend it; and sabotage a competitor

Flaws: Ugly. Bonds: Rich, Job, Military, Nature. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Travok Glanhig, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4

Possessions: 290 gp.


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'2", this man is wearing a long, grey, dusty cloak. His fur is short and yellow. His thin eyebrows rest above his beady amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Ideals: Justice. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Poor. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Art In the Wind, Male Tabaxi Bard 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 3000 cp.


Social Check DCs

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