Gerard Eastoft, Male Human [Permalink]
Personal [hide]
Description: This northern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. He keeps his auburn hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.
History: He was born blind and as such lacked many opportunities for work. When Gerard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.
Motivation: Seeks redemption; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Poor, Immigrant, Military. Occupation: Bowyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 30000 cp. Emerald (900 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item.
Sun Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean tan cloak covering his clean studded leather. His yellow fur is lengthy and is close to two feet long. His green eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Impeccable. Bonds: Has a crush, Immigrant, Adventurer, Criminal record. Occupation: Cook
Voice: Timid voice
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2000 sp. 4 Smokesticks.
Left-Handed Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His white fur is heavily combed to the left. His ears are large.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered north to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets.
Ideals: Gifted. Flaws: Ugly, Terse, PTSD. Bonds: Immigrant. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 76 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1500 gp.
Cask Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long yellow fur kept up in a rat tail. His fierce green eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cask is combative with any and all who dare try his patience in the slightest.
History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Justice. Bonds: Attractive, Religious, Military, Family. Occupation: Dyer
Voice: Boston accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp.
Two Llamas In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tight fitting black shirt and pants. He has moderate length brown fur. His eyes are a pleasant hazel.
Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army
Flaws: Impulsive, Fearful, Ugly. Bonds: Criminal record, Military. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: Black pearl (1600 gp). Hematite (13 gp). 1 Minor magic item.
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