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NPC Generator

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Advanced [show]


Kiirith Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His bronze crest is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Kiirith was born in the north. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered north to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is content; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist, Persistence. Flaws: PTSD. Bonds: Attractive. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Kiirith Beryntolthropal, Male Dragonborn Monk 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Ozyman Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ozyman was born the youngest of three triplets. Ozyman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Family, Nature. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Ozyman Wildheart, Male Halfling Warlock 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp.


Social Check DCs


Skoth Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in an above average manner. His chestnut hair is slicked back into a classic pompadour. His gray eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Impeccable, Logical. Bonds: Attractive, Poor. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Skoth Sherwood, Male Half-Orc Aristocrat 9
Medium (6'6") Half-Orc, Lawful Evil (CR 9)
Armor Class 12
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 12
Languages Common, Orc, Elven, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'0" and prefers to wear black clothing when he does not wear armor. His brown hair has been sun bleached extensively. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Flaws: Ugly, Cynical, Greedy. Bonds: Adventurer, Mentor, Job. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Faran Tealeaf, Male Halfling Aristocrat 5
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Elven, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. A roughly beaten golden orb (150 gp).


Social Check DCs


Azzakh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a white costume with the symbols of the four houses of cards on his torso. His whole body is exceptionally muscular. He wears a feathered hat to hide his balding. His red eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a Guard, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he's looking for his big break

Bonds: Immigrant, Has a crush, Poor, Adventurer. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Azzakh Daardendrian, Male Dragonborn Rogue 16
Medium (6'8") Dragonborn, Neutral Good (CR 16)
Armor Class 11
Hit Points 57 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4

Possessions: 5000 gp. Aquamarine (400 gp). Violet garnet (400 gp). Silver pearl (150 gp). Coral (150 gp). Tiger eye turquoise (12 gp). Sardonyx (60 gp). Chrysoberyl (150 gp). Blue quartz (12 gp). Iolite (60 gp). Golden yellow topaz (400 gp). Fire opal (800 gp). Deep blue spinel (400 gp). Black pearl (400 gp). Hematite (12 gp). Jasper (60 gp). Peridot (60 gp). Tourmaline (150 gp). Iolite (60 gp). Smoky quartz (60 gp). Citrine (60 gp). Blue quartz (12 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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