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Norkruuth Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft tan waves gently in the breeze. His copper crest is drawn into a tight pony tail with a clover scrunchie. His gold eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: Norkruuth hails from a village terrorized by goblins. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in lance use. He now mingles about in high society.

Motivation: He is greedy; and revenge

Ideals: Fighting. Flaws: Sensitive, Selfish. Bonds: Rich, Enemies. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Norkruuth Verthisathurgiesh, Male Dragonborn Bard 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Karg Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. His silver hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Karg lived on a farm with his father, near the main road leading to a nearby town. Karg was born on a far southern island where he grew up under the tutelage of his father, an expert Soapmaker. He became a Soapmaker soon after.

Motivation: To prove his worth to the world; and find a way to reverse the transformation of his sister

Flaws: Impulsive. Bonds: Attractive, Job, Rich, Family, Immigrant. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Karg Soames, Male Half-Orc Wizard 17
Medium (6'10") Half-Orc, Neutral Good (CR 17)
Armor Class 12
Hit Points 72 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 17 (+3)9 (-1)
Skills Acrobatics +8, Arcana +7
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: Sapphire pendant on gold chain (800 gp). Gold dragon comb with red garnet eye (600 gp). Silver ewer (10 gp). Golden circlet with four aquamarines (6000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (6000 gp). Jeweled electrum ring (5000 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Qemuel Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with green socks and a vest with buckled shoes. He carries with him a set of maces on his belt, each one with a jet on the hilt. He sports a flattop hair cut. He has silver eyes and a blue hat with a green feather.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is harsh and unforgiving.

History: Born in the south to a Painter, Qemuel learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Qemuel took refuge in the old dungeon and found the beat up mace and armor he uses now. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Job, Nature. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Qemuel Mayhem, Male Tiefling Expert 8
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 14
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 13 (+1)21 (+5)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his black hair in a flapper bob. His eyes are blue and beady.

Personality: Abrasive and pushy, he has a hard time making friends. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Antagonistic. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Gomory Beckwith, Male Human Wizard 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. 3 Smokesticks.


Social Check DCs


Andram Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly longbows and scimitars. His white hair is slicked back into a classic pompadour. This black eyed westerner is not easily forgotten.

Personality: A skeptical and narcissistic man, Andram's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Shipwright. He then took over the family business and is one of the better Shipwright for hire.

Motivation: He doesn't get along with people that don't share his tastes; and to be a dyer again

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Job. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Andram Havoc, Male Tiefling Rogue 2
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 9 (-1)17 (+3)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1100 sp. 1 Thunderstones.


Social Check DCs

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