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NPC Generator

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Advanced [show]


Frederick Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of the sun god on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is styled in orderly dreadlocks. His ears are large.

Personality: Eccentric and domineering, Frederick will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. He worked as a nervous Miller and found it very stressful. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Frederick Holimion, Male Half-Elf Monk 6
Medium (5'7") Half-Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1000 gp. Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears baggy green pantaloons and a black scarf. His brown hair is heavily combed to the right. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: The child of eastern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and he's attracted to the pc

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: American accent

Attributes [hide]

Rimple Garrick, Male Gnome Adept 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 220 gp. 1 Silk rope.


Social Check DCs


Odo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is singed and shortened. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Odo was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and he is wracked by social anxiety

Flaws: Ugly, Addict, Fearful. Bonds: Adventurer, Job. Occupation: Carter

Voice: French accent

Attributes [hide]

Odo Wedgwood, Male Human Ranger 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp.


Social Check DCs


Direcris Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who likes to wear white tank tops with black pants, he is not a threatening figure. His copper crest is braided into rings. His eyes are likewise red.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Direcris is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Shy, Fearful. Bonds: Immigrant, Job. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Direcris Qyxpahrgh, Male Dragonborn Fighter 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Krimmon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His hair is always cut to a buzz. His eyes are a pleasant amber.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. A true patriot, Krimmon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Krimmon took refuge in the ruined castle and found the beat up halberd and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Insane, Shy. Bonds: Has a crush, Military, Nature, Job. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Krimmon Copperkettle, Male Halfling Druid 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 9 (-1)16 (+3)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. Black star sapphire (1400 gp). Chrysoprase (30 gp).


Social Check DCs

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