Wrenn Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black costume with the symbols of strength on his torso. His black hair is singed and shortened. His hazel eyes peer out from beneath his broad black hat.
Personality: Wrenn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the east to a Server, Wrenn learned a great deal about his mother's area of expertise. His childhood dream was to be a Detective, but he was a colossal failure. He has worked as a Server like his mother before him.
Motivation: Expand his business; and to be a detective again
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Server
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 25000 sp. Coral (160 gp). Emerald (700 gp). Smoky quartz (40 gp). 1 Minor magic item.
Kellen Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he usually wears his white robe and has his shield always slung over his shoulder, and is pretty ugly. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are passionate and lively.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Adventurer. Occupation: Glassblower
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 20 (+5) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp. Red garnet (160 gp). Azurite (5 gp). Tiger eye turquoise (5 gp). Sardonyx (60 gp). 1 Minor magic item.
Kilvar Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His small hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born at the edge of vast mountains. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Terran, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Breastplate.
Oren Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this northern man wears a fancy white suit. His hair is always cut to a buzz. His green eyes are passionate and lively.
Personality: A skeptical and narcissistic man, Oren's first love is himself. His second love is also himself. He has a small toy that he constantly fidgets with.
History: Sold as a small child to a wizard, Oren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.
Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Attractive, Mentor, Slave. Occupation: Unemployed
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Elven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Carnelian (80 gp). Violet garnet (1300 gp). Jade (110 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Chester, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, black cloak. He keeps his golden hair in a flapper bob. His eyes are a pleasant brown.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.
History: He was born several months after his father was called into army service. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Military, Family. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
Possessions: 120 gp.
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