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NPC Generator

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Advanced [show]


Oblar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. He wears his blonde hair up in a very large beehive style do. His blue unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Persistence, Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Oblar Stoutman, Male Halfling Adept 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)17 (+3) 18 (+4)14 (+2)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Auran, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dadalan Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky green painted plate armor, and a wedding ring on his left hand. His silver crest is heavily combed to the left. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: Dadalan was born the youngest of three triplets. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: To reunite with his absent mother; and doesn't want to be a locksmith and was forced into it by his family

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: In love, Family. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Dadalan Imbixtellrhyst, Male Dragonborn Expert 19
Medium (6'7") Dragonborn, Chaotic Neutral (CR 19)
Armor Class 12
Hit Points 135 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 19 (+4)12 (+1) 15 (+2)14 (+2)
Skills Athletics +9, Stealth +8
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +8

Possessions: 9000 gp. Gold dragon comb with red garnet eye (1400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Finely wrought small gold bracelet (20 gp). Black velvet mask with numerous citrines (170 gp). Embroidered and bejeweled glove (2000 gp). Jeweled electrum ring (4000 gp). Gold dragon comb with red garnet eye (1400 gp). Fire opal pendant on a fine gold chain (1700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (600 gp). Solid gold idol (1000 gp). Golden circlet with four aquamarines (6000 gp). Cloth of gold vestments (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). Gold music box (2000 gp). Gold and ruby ring (4000 gp). Silver chalice with lapis lazuli gems (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Cloth of gold vestments (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Tûhorn Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long white beard, and similarly colored long hair. He has gleaming, smiling gray eyes.

Personality: Tûhorn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He works hard and plays hard.

History: Born to a Bricklayer, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Tûhorn Camden, Male Half-Orc Warlock 6
Medium (6'6") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 900 gp. Black pearl (500 gp). Deep blue spinel (500 gp). Carnelian (40 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a deerstalker hat to cover his moderate length silver hair. He has amber eyes and a pastel hat with a green feather.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted psionic powers by his dying sister.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Reynard Ariessus, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. With bright golden hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast mountains. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: PTSD. Bonds: Immigrant, Religious, Nature. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Carrie Ray, Male Half-Elf Expert 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. Silver pearl (160 gp). Sard (80 gp). Violet garnet (900 gp). Pink pearl (160 gp).


Social Check DCs

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