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NPC Generator

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Advanced [show]


Gilthur Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is styled in orderly dreadlocks. His eyes are hazel and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Religious. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilthur Bloodkith, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 390 gp.


Social Check DCs


Aramil Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears yellow leather gloves, a yellow jacket, and tight pants. His hair is chestnut and very short. His eyes, though not visible through his cowl, are green.

Personality: A skeptical and narcissistic man, Aramil's first love is himself. His second love is also himself. He receives visions of the future at random moments

History: He got into the Guard business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Guard and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Aramil Fasharash, Male Elf Barbarian 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Eiravel Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a tan poncho over his likewise colored trousers and shirt. He wears a wide-brimmed hat to cover his moderate length black hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a great chef.

History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Eiravel took refuge in the old dungeon and found the beat up dagger and armor he uses now. He was always very intelligent and has formed a secret society of specialists.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Poor, Nature. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Eiravel Ofandrus, Male Half-Elf Sorcerer 4
Medium (5'0") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Abyssal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Norkruuth Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long white crest kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: Stoic and calm, he prefers to meditate than take action. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the south his family was never financially stable. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: In love, Poor. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Norkruuth Turnuroth, Male Dragonborn Warrior 6
Medium (6'2") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3

Possessions: Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Abad Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. He has moderate length white hair. His fierce white eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: Abad hails from a village terrorized by orcs. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Emotional, Addict. Bonds: Enemies, Adventurer, Debt. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Abad Anguish, Male Tiefling Adept 10
Medium (6'2") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Intimidation +7, Investigation +6
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1300 gp. White opal (1500 gp). Violet garnet (500 gp). Coral (40 gp). Sardonyx (30 gp). Deep blue spinel (500 gp).


Social Check DCs

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