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Advanced [show]


Varis Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His red hair and beard is wavy and long. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: Born in the north his family was never financially stable. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Cartwright.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Entrepeneur, Gifted. Bonds: Poor, Job, Slave. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Varis Aloro, Male Elf Druid 6
Medium (4'7") Elf, True Neutral (CR 6)
Armor Class 14
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)8 (-1) 15 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 100 gp.


Social Check DCs


Odorr Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears pastel trousers with brown and violet striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He has moderate length golden hair. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them

History: Odorr was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Odorr was born on a far southern forest where he grew up under the tutelage of his mother, an expert Brewer. Recently the stress of being a Brewer has made it difficult for him to sleep.

Motivation: To be a Hunter again; and he'd like to take his coworkers down a peg

Flaws: Shy, Insomniac. Bonds: Immigrant, Job, Poor. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Odorr Pickering, Male Half-Orc Monk 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 14
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)7 (-2) 15 (+2)12 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 3000 sp. Sapphire pendant on gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Rimple Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown shirt with thin blue vertical stripes and brown pants. His auburn hair is thinning but still full. His hazel eyes peer out from beneath his broad brown hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Rimple was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Rimple Fiddlefen, Male Gnome Commoner 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Goblin, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Raam Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his purple hair in a flapper bob. His silver unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and to end his boredom

Ideals: Artistic. Flaws: Disease, Selfish. Bonds: Attractive. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Raam Larceny, Male Tiefling Bard 7
Medium (6'0") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)16 (+3) 11 (+0)18 (+4)
Skills Perception +3, Performance +7
Senses Passive Perception 17
Languages Common, Abyssal, Terran, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 400 gp.


Social Check DCs


Alexandre Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Sculptor does. His black hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the north was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 2 years.

Motivation: To be a Tailor again; and he is unsatisfied with his job

Flaws: Insane, Secretive. Bonds: Job, Immigrant, Slave. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Alexandre Barlow, Male Human Wizard 11
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)16 (+3) 18 (+4)11 (+0)
Skills Perception +8, Survival +8
Senses Passive Perception 18
Languages Common, Terran, Elven, Celestial
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 2300 gp. Jet (160 gp). Aquamarine (1200 gp). Red garnet (160 gp). Malachite (14 gp). Onyx (80 gp). Sard (80 gp). Alexandrite (1200 gp). Fiery yellow corundum (1400 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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