Thamior Floshem, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is cut short. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and someone believes him a fraud
Flaws: Ugly, Terse, Antagonistic, Shy. Bonds: Rich, Enemies. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp.
Nicholas Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'3". He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt, and his gloved hand is found clutching a flail. His long white hair reaches down to his waist. His eyes are violet.
Personality: This man loves singing and to teach people singing more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Bonds: Adventurer, Poor, Criminal record. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 100 gp. 1 Banded mail. 1 Breastplate.
John Peyton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His hair is auburn and curly. His eyes are blue.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.
History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Miner.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Athletic, Disciplined. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. Red garnet (50 gp).
Direcris Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His brass crest is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of northern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Direcris grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Direcris. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Fighting, Logical. Bonds: Enemies, Immigrant, Criminal record. Occupation: Guard
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Banded mail.
Arannis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear yellow pants and tee shirts. He has a long black beard with little hanging trinkets. His eyes are gray and beady.
Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Arannis was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
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