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Advanced [show]


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'8" and is wearing the road beaten gear of a warrior. He has done his best to style his brown hair to look like a famous performer. His eyes, though not visible through his cowl, are brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Shy, Ugly. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Gerbo Ironhide, Male Gnome Sorcerer 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 15000 cp. Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Masterwork Heavy steel shield. 1 Masterwork studded leather.


Social Check DCs


Wiggan Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His golden hair is cut short. He has violet eyes and a green hat with a white feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a forest tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To be a Seamstress again; and further expansion of business

Ideals: Joker, Justice. Bonds: Attractive, Nature, Job. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Wiggan Copperkettle, Male Halfling Expert 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)17 (+3) 15 (+2)14 (+2)
Skills Religion +6, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Orc, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Dean Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His silver hair is cut jaggedly and amateurishly. He is baby faced.

Personality: Calm and collected, he is a well trained Guard. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Navigator, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He has achieved small success as a Guard.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Flaws: Racist. Bonds: Job, Poor. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Dean Westcott, Male Human Rogue 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Ar-Gul Palomarez, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His black hair is lengthy and is close to two feet long. He has a dull look in his blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. His parents enrolled him in a Bard school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: Wants his loneliness to end.

Ideals: Professionalism, Gifted. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Ar-Gul Palomarez, Male Half-Orc Bard 2
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)11 (+0) 14 (+2)8 (-1)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 9000 cp.


Social Check DCs


Nalral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized black coat. His red hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Nalral grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Bonds: Criminal record, Adventurer, Poor. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Nalral Hammerstone, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 380 gp.


Social Check DCs

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