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Advanced [show]


Mormo Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His silver hair is unkempt and raggedy. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Mormo lived on a farm with his mother, near the main road leading to a nearby town. When Mormo reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Cynical. Bonds: Poor, Religious, Family, Military. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Mormo Tragedy, Male Tiefling Fighter 7
Medium (5'5") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 110 pp. A delicate silver chain set with a tourmaline (10 gp). Solid gold idol (300 gp). Carved bone or ivory statuette (10 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries quarterstaffs. His white crest, when down, is lengthy. His red eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a necromancer, Tarhun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Fighting, Entrepeneur. Bonds: Family, Military, Mentor. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Tarhun Akambherylliax, Male Dragonborn Aristocrat 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ethereal On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His fur is brown and curly. His hazel eyes dart from person to person.

Personality: Eccentric and domineering, Ethereal will drive conversation. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Ethereal grew up listening to his father's many stories. After coming to the age of reason, Ethereal took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better world.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Extrovert, Gifted. Bonds: Criminal record, Adventurer. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Ethereal On the Water, Male Tabaxi Druid 7
Medium (6'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 10 (+0)18 (+4)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. Rich purple corundum (1100 gp). Violet garnet (1500 gp).


Social Check DCs


Shifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black coat over a red low-cut shirt, and a feathered hat upon his head. He is portly but not overly obese. He has done his best to style his beige fur to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. His martial abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and several ex partners dislike his way of doing things and want revenge

Ideals: Passionate, Professionalism, Entrepeneur, Gifted. Bonds: Attractive. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Shifting Paws, Male Tabaxi Adept 8
Medium (5'2") Tabaxi, Lawful Neutral (CR 8)
Armor Class 15
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Auran
Attacks Melee +7 / 2d10+4, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1400 gp. Chrysoprase (30 gp). Aquamarine (1100 gp). Chrysoprase (30 gp). Rose (30 gp). Silver pearl (80 gp). 1 Minor magic item.


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He wears an entirely brown suit with white socks and a vest with buckled shoes, and his gloved hand is found clutching a mace. His fur is lavender, silky, and of moderate length. This green eyed southerner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Opinionated. Flaws: Greedy, Mundane. Bonds: Attractive. Occupation: Cook

Voice: French accent

Attributes [hide]

Nimble In the Wind, Male Tabaxi Commoner 10
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 52 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)12 (+1) 17 (+3)11 (+0)
Skills Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 18000 sp.


Social Check DCs

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