Forcas Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, brown shirt, and grey tie. His brown hair is heavily combed to the left. His eyes, though not visible through his cowl, are silver.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can't help but pocket interesting objects he comes across
History: He was born blind and as such lacked many opportunities for work. Forcas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Forcas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Disease. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Draconic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp. 1 Minor magic item.
Harvest In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'4" and likes to wear brown tank tops with black pants. His left leg appears badly burned and disfigured. His red fur is still thick. He wears crescent spectacles with a black brim.
Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Harvest and his spouse have recently divorced.
Motivation: He is greedy.
Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 11 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 230 pp. Aquamarine (1200 gp). Tourmaline (150 gp). Eye agate (16 gp). Alexandrite (1200 gp). Silver pearl (150 gp). Rich purple corundum (900 gp).
Lone Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown cloak and cross-gartered white stockings. He wears his orange fur up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with unlife at a very young age, Lone has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and he is unsatisfied with his job
Ideals: Justice, Gifted. Flaws: Insane, Disease. Bonds: Job. Occupation: Miner
Voice: German accent
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 90 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 700 gp. Hematite (12 gp). White pearl (110 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valorean Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with pastel socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has wavy blue crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: Valorean wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Merchant profession.
History: When he was but 8 years old his parents immigrated from the south. Valorean was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Mortician. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
Quarion Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long black beard, and similarly colored long hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A rival would like him out of the picture.
Ideals: Entrepeneur, Athletic, Justice. Bonds: Attractive, Criminal record. Occupation: Merchant
Voice: Booming voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Golden pearl (150 gp).
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