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NPC Generator

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Advanced [show]


Dalgal Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a blue poncho over his likewise colored trousers and shirt. His golden hair is smooth and relatively long. His face is scarred and worn.

Personality: He has always had a great fascination with Dwarven culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Dwarven people; and he's repulsed by the pc

Flaws: Ugly, Racist, Antagonistic. Bonds: Immigrant. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Dalgal Torevir, Male Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 18 (+4)15 (+2)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Gerbo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair, when down, is lengthy. He has a dull look in his violet eyes.

Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and to protect his home

Ideals: Athletic, Entrepeneur. Bonds: Guardian, Poor. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Gerbo Fiddlefen, Male Gnome Cleric 12
Small (3'3") Gnome, Neutral Evil (CR 12)
Armor Class 11
Hit Points 93 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 300 pp.


Social Check DCs


Orsik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His feathered hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Dwarven culture. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Flaws: Ugly, Insane, Racist. Bonds: Poor, In love. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Orsik Bloodkith, Male Dwarf Warlock 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Lone Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He tends to wear a large green jacket. His black fur is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to end his boredom

Ideals: Impeccable, Professionalism. Flaws: Mundane. Bonds: Mentor, Rich. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Lone Paws, Male Tabaxi Aristocrat 18
Medium (6'5") Tabaxi, Neutral Evil (CR 18)
Armor Class 11
Hit Points 103 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 17 (+3)16 (+3)
Skills Medicine +9, Religion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1

Possessions: 17000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). An abacus with copper, silver and gold markers (60 gp). Silver ewer (30 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Jeweled electrum ring (3000 gp). An abacus with copper, silver and gold markers (60 gp). Fire opal pendant on a fine gold chain (1600 gp). Silver comb with moonstones (500 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (2000 gp). Solid gold idol (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). A necklace of small pink pearls (4000 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1500 gp). Silver ewer (30 gp). Fire opal pendant on a fine gold chain (1600 gp). 1 Major magic item.


Social Check DCs


Gerald Bentley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny emerald earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Philantrophist, Artistic. Bonds: Rich, Religious. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Gerald Bentley, Male Human Barbarian 11
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 124 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)13 (+1) 15 (+2)14 (+2)
Skills Medicine +6, Religion +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (1200 gp). Solid gold idol (1100 gp). Gold and ruby ring (6000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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