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Advanced [show]


Guy Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy silver hair. His green eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer, Slave. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Caphaxath, Male Half-Elf Monk 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Sylvan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Eyepatch with mock eye of sapphire and moonstone (1100 gp).


Social Check DCs


Anselm Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His hair, while still mostly black, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of eastern immigrants he idolized his father. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Mundane, Impulsive. Bonds: Immigrant, Family. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Anselm Iranapha, Male Half-Elf Expert 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 17 (+3)16 (+3)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Chalcedony (50 gp). Freshwater pearl (4 gp).


Social Check DCs


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple green line shooting up and back down, and he perpetually has his glaive ready. His blonde hair is thinning but still full. He has gleaming, smiling violet eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hupe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting, Impeccable. Bonds: Adventurer, Immigrant. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Hupe Tealeaf, Male Halfling Wizard 9
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 15
Hit Points 32 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Investigation +6, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling, Elven, Druidic, Aquan
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 500 gp. Solid gold idol (400 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp).


Social Check DCs


Olunt Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large blue jacket. He is bald on top and has large brown tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business; and a strong sense of loyalty to dwarven people

Ideals: Artistic. Flaws: Ugly, Insane, Racist. Bonds: Job, Poor. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Olunt Stoutale, Male Dwarf Wizard 4
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (300 gp). Black velvet mask with numerous citrines (50 gp).


Social Check DCs


Elaim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean brown cloak covering his clean studded leather. His long blonde hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: Aggressive, abrasive, and angry, Elaim embodies much of what other species detest in the Dwarves. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Elaim was born in the west. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He has decided he is irredeemable.

Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Elaim Strakeln, Male Dwarf Adept 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 18 (+4)12 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 300 gp.


Social Check DCs

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