Orryn Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a green shirt with thin white vertical stripes and tan pants. His hair is always cut to a buzz. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Orryn grew up listening to his mother's many stories. After coming to the age of reason, Orryn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 11 years.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Apothecary
Voice: Thin and wheezing
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 63 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 3000 gp. Banded agate (13 gp). Eye agate (13 gp). Jasper (40 gp). Deep blue spinel (600 gp). Blue sapphire (600 gp). Eye agate (13 gp). Amethyst (70 gp). Malachite (13 gp). Bloodstone (40 gp). Fiery yellow corundum (600 gp). Golden pearl (70 gp). Alexandrite (600 gp). 1 Medium magic item.
Oppleby Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his dagger ready. With bright silver hair and a scraggly beard. His eyes are green.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Rich. Occupation: Jeweler
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 5)
Armor Class 14
Hit Points 50 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Druidic, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp.
Broce Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear violet clothing when he does not wear armor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are a pleasant hazel.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy and tries to find solutions quickly.
History: The child of northern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Broce grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Broce. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined. Flaws: Lazy. Bonds: Immigrant, Criminal record. Occupation: Cartwright
Voice: Sore throat, cough
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Fire opal (1100 gp). Alexandrite (600 gp). Azurite (14 gp). Fire opal (1100 gp). 1 Minor magic item.
Nazdûg Rowley, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. He is bald on top and has large silver tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.
History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Half-Orc compassion.
Flaws: Ugly, Insomniac, Shy. Bonds: Immigrant. Occupation: Crown-heir
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 64 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 6 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 800 gp. Star rose quartz (70 gp).
Osco Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a pastel tunic with red highlights, and long black pants that bunch up around his shoes, and a wedding ring on his left hand. He has a small bristly mustache and wavy golden hair. His violet eyes dart from person to person.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 13th year, his parents were killed by a brigands raid, leaving Osco alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He would like to get married and retire; and he is compelled to act according to his religious beliefs
Ideals: Professionalism. Bonds: In love, Enemies, Religious, Adventurer, Has a crush. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 7000 sp. Star rose quartz (80 gp). Alexandrite (1200 gp). Star ruby (400 gp). Bloodstone (80 gp).
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