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NPC Generator

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Advanced [show]


Naeris Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 11 years.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Naeris Ethanasath, Male Elf Paladin 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hobart Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. He has styled his blonde hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Herbalist father left him crippled. He struck the Priest job and began his own company from there.

Motivation: To be a Herbalist again.

Flaws: Ugly, Racist, Shy, Disease. Bonds: Poor, Job. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Hobart Appleblossom, Male Halfling Warlock 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 600 sp.


Social Check DCs


Joser Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Stableman and found it very stressful. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: To be a Priest again.

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Job. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Joser Jamjar, Male Halfling Bard 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Wymar Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear black pants and tee shirts. His brown hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Half-Elves. He is a ruthless business man, a trait he acquired from his mother.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wymar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wymar. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Wymar Erenaeth, Male Half-Elf Warlock 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 40 pp.


Social Check DCs


Aramil Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. His skin is fair and his fingers are delicate and long. His blonde hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now spends his time doing works of charity.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Philantrophist, Fighting. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Aramil Fidget, Male Half-Elf Sorcerer 14
Medium (4'11") Half-Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 21 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +6, Nature +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 100 pp. Fiery yellow corundum (1500 gp). Rock crystal (80 gp). Obsidian (13 gp). Blue sapphire (1500 gp). Rich purple corundum (1500 gp). Chalcedony (80 gp). Azurite (13 gp). Chrysoberyl (150 gp). Golden yellow topaz (400 gp). Pink pearl (150 gp). Rhodochrosite (13 gp). Sardonyx (80 gp). Obsidian (13 gp). Chrysoprase (80 gp). 1 Medium magic item.


Social Check DCs

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