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NPC Generator

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Advanced [show]


Nalral Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear red clothing when he does not wear armor. He wears his silver hair down. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Nalral was born with his mother's beautiful face. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To reunite with his old friends.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Nalral Caebrek, Male Dwarf Warlock 6
Medium (4'0") Dwarf, Neutral Good (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp.


Social Check DCs


Oppleby Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his mace. His hair is red and curly. He has a dull look in his hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Oppleby enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Oppleby was born with his father's beautiful face. His childhood dream was to be a Architect, but he was a colossal failure. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Hedonist. Bonds: Job, Attractive. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Oppleby Tarkelby, Male Gnome Commoner 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs


Bundrigo Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He has worked as a Architect like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Bundrigo Thorngage, Male Halfling Monk 10
Small (3'0") Halfling, Neutral Good (CR 10)
Armor Class 12
Hit Points 62 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 2300 gp. Red-brown spinel (90 gp). Deep blue spinel (500 gp). Banded agate (16 gp). Red garnet (90 gp). Alexandrite (500 gp). Clear bright green emerald (2000 gp). Malachite (16 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no fur. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Bather

Voice: Raspy

Attributes [hide]

Lone In Woods, Male Tabaxi Commoner 19
Medium (6'1") Tabaxi, Chaotic Good (CR 19)
Armor Class 11
Hit Points 124 (19d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)12 (+1) 11 (+0)14 (+2)
Skills Nature +7, Performance +8
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 5d8+0, Ranged +7 / 5d8+1, Grapple +1

Possessions: 5000 gp. Gold dragon comb with red garnet eye (400 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (2200 gp). Solid gold idol (800 gp). An abacus with copper, silver and gold markers (130 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Gold and ruby ring (5000 gp). A roughly beaten golden orb (130 gp). A roughly beaten golden orb (130 gp). Solid gold idol (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Cloth of gold vestments (130 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (800 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Medium magic item.


Social Check DCs


Kiirith Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. His blue crest is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: Kiirith was born with his mother's beautiful face. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Kiirith Shestendeliath, Male Dragonborn Commoner 2
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs

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