Ar-Pratu Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears a red shirt with thin tan vertical stripes and blue pants. His right hand appears badly burned and disfigured. He has done his best to style his golden hair to look like a famous performer. His eyes are likewise blue. His teeth are white and perfect.
Personality: He exudes charisma. He is a tour de force of persuasion. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Baker father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Entrepeneur. Flaws: Forgetful, Disease. Bonds: Attractive. Occupation: Seamstress
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Draconic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Spring Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of hammers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has no fur. His amber unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy, self-centered, vain, and jealous.
History: Spring was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Doctor and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Joker. Flaws: Ugly, Disease, Selfish. Bonds: Family. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 3000 sp. Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (1600 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy gray fur. He typically wears grey cloth garments or leather armor. He has a hunchback. He keeps his gray fur in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Lone is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Lone was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Lone's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.
Motivation: Regain custody of his son; and to unite with his brother
Flaws: Ugly, Insane, Antagonistic. Bonds: Family, Slave. Occupation: Butcher
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
Possessions: 7000 cp. 1 Darkwood Buckler.
Kilvar Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear green clothing when he does not wear armor. He wears his red hair down. His blue eyes peer out from beneath his Stetson green hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Kilvar has worked very hard to control his curse. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Professionalism, Athletic. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Interpreter
Voice: Posh accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Barendd Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has black hair. His green eyes lackadaisically let the world flow into them.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to loving parents in a slum to the east. He has had some formal singing training, and achieved minor success. After a long history of fighting, Barendd and his spouse have recently divorced.
Motivation: He is wracked by social anxiety.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Soapmaker
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 79 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 2000 gp. Zircon (80 gp). Bloodstone (80 gp). Amber (130 gp). Azurite (11 gp). Azurite (11 gp). Golden yellow topaz (800 gp). Chalcedony (80 gp). 1 Minor magic item.
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