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Advanced [show]


Shifting Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur is yellow, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: A skeptical and narcissistic man, Shifting's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Shifting was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and regain custody of his son

Ideals: Impeccable. Bonds: Rich, Attractive, Family, Adventurer. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Shifting Thunder, Male Tabaxi Warrior 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. Black velvet mask with numerous citrines (60 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Osco Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally shirtless and showing off his tattooed chest. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His half smiles and green eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful slaver made him what he is. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He left for the west, certain he would find work there.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Bonds: Attractive, Enemies, Mentor, Immigrant. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Osco Deephollow, Male Halfling Ranger 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Fire opal pendant on a fine gold chain (900 gp). Gold dragon comb with red garnet eye (1500 gp).


Social Check DCs


Charles Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze, and sports empty pouches on his belt. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he feels kind of lost in life

Flaws: Selfish. Bonds: Rich, Attractive, Immigrant, Slave. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Charles Sherman, Male Half-Elf Warlock 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 200 gp.


Social Check DCs


Zook Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of the sun god around his neck, and a mace on his belt and is in decent physical shape. His red hair is styled in orderly dreadlocks. His fierce blue eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered north to less war torn lands. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Artistic. Flaws: Shy, PTSD. Bonds: Religious. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Zook Maekkelferce, Male Gnome Cleric 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)14 (+2) 10 (+0)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs


Ozyman Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has wavy blonde hair. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south to a Painter, Ozyman learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Persistence, Fighting. Bonds: Slave, Job. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Ozyman Strongbones, Male Halfling Adept 3
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Terran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. Deep blue spinel (400 gp). Bloodstone (40 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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