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Cask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a violet cloak and cross-gartered tan stockings. He has wavy black fur. His green eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Map Maker mother left him crippled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture.

Flaws: Disease. Bonds: Adventurer, Criminal record, Slave. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Cask Prim Posies, Male Tabaxi Warlock 6
Medium (6'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 100 gp. Red spinel (40 gp). Banded agate (10 gp). Sardonyx (50 gp). Hematite (10 gp).


Social Check DCs


Lance Coombs, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has moderate length brown hair. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. Energy wise he seems alert and responsive.

History: Lance was born the youngest of three triplets. He worked as a nervous Courier and found it very stressful. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: Wants to open a new tavern; and many goblins want him driven away

Ideals: Professionalism. Flaws: Shy. Bonds: Family, Job, Enemies. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Lance Coombs, Male Human Expert 11
Medium (5'0") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Halfling, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 3200 gp.


Social Check DCs


Habor Pride, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'3", this man likes to wear red tank tops with tan pants. His long white hair is drawn into a two foot long braid. His thin eyebrows rest above his beady gold eyes.

Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Habor is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Habor grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Ugly. Bonds: Religious, Adventurer, Family. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Habor Pride, Male Tiefling Bard 5
Medium (5'3") Tiefling, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)10 (+0) 12 (+1)16 (+3)
Skills Intimidation +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Blue star sapphire (1200 gp). Deep blue spinel (1200 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is still thick. He has brown eyes and a green hat with a black feather.

Personality: This man loves singing and to teach people singing more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich western family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Cook soon after.

Motivation: He is wracked by social anxiety; and further expansion of business

Ideals: Artistic. Flaws: Secretive, Fearful. Bonds: Rich, Job. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Gardain Graybeard, Male Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 370 gp.


Social Check DCs


Arannis Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his rapier, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His auburn hair is cut jaggedly and amateurishly. His fierce hazel eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. His divine abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Miner and was forced into it by his family.

Ideals: Gifted. Bonds: Family, Adventurer, Enemies. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Arannis Horineth, Male Elf Commoner 7
Medium (4'10") Elf, True Neutral (CR 7)
Armor Class 14
Hit Points 9 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +7

Possessions: 5000 sp. Jet (110 gp).


Social Check DCs

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