Himo Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'2". He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze, and his gloved hand is found clutching a axe. His silver hair is smooth and relatively long. This gray eyed northerner is not easily forgotten.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He became a Slave Trader soon after.
Motivation: He is greedy; and he's looking for his big break
Ideals: Logical. Flaws: Insane. Bonds: Rich, Job, Adventurer. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 93 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +6
Possessions: 2000 gp. A silver and pearl hairclip (70 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (170 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). An abacus with copper, silver and gold markers (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traki Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His black hair, when down, is lengthy. He has a dull look in his blue eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a white middle class family as the only child. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He then took over the family business and is one of the better Bowyer for hire.
Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Poor, Job, Enemies. Occupation: Bowyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 7000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp).
Quarion Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a deerstalker hat to cover his moderate length blonde hair. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He feeds upon the attention of others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Map Maker, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 10)
Armor Class 10
Hit Points 30 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 110 pp. Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (1000 gp).
Paelias Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, black shirt, and green tie. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fierce green eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Paelias embodies much of what other species detest in the Elves. He receives visions of the future at random moments
History: Born to a pair of adventurers, Paelias grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Nature, Religious. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Goblin
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
Possessions: Just what you see.
Emerald Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He wears his gray fur down. His eyes are copper and catlike.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Emerald took refuge in the ruined castle and found the beat up scythe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by giants. Emerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: To share knowledge with the world; and he wants revenge against giants
Ideals: Justice, Logical. Flaws: Selfish. Bonds: Nature, Enemies. Occupation: Fortune-teller
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 72 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2000 gp. Obsidian (16 gp). Deep blue spinel (1300 gp). Black pearl (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!