Raer Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His chestnut hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Raer grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.
Motivation: He desires power and/or immortality; and wants a kiss
Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 360 gp. Red garnet (90 gp). Lapis lazuli (10 gp). Lapis lazuli (10 gp).
Cairn Mute, Male Tiefling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and brown robe with the hood down, and carries axes. He has dyed his greying purple hair a little too much giving a sharp purple color. His black eyes lackadaisically let the world flow into them.
Personality: Cairn is depressed about a lot of things. He tends to be a nihilist. He is a very good compulsive liar and kleptomaniac.
History: He was always a brilliant, if unscrupulous mind. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cairn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cairn. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Logical. Flaws: Depressed, Insane. Bonds: Criminal record. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Darrak Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is typically in his Jeweler uniform. His white hair, when down, is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.
History: Darrak was born with his mother's beautiful face. He worked as a nervous Jeweler and found it very stressful. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: To reunite with his absent mother.
Ideals: Athletic. Flaws: Fearful. Bonds: Job, Attractive, Family. Occupation: Jeweler
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Amethyst (90 gp). Lapis lazuli (10 gp).
William Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). He wears a top hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, William grew up listening to his father's many stories. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and someone believes him a fraud
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Brewer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Halfling, Terran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shedinn Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his red robe and has his greatsword always slung over his shoulder, and he perpetually has his greatsword ready. His gold crest is kept up in a ponytail inside a deerstalker hat. He has a tattooed face.
Personality: Shedinn wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Assassin business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: Wants to have a good time and be beloved; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Disciplined, Optimist. Bonds: Job, Criminal record. Occupation: Assassin
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 6000 cp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!