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NPC Generator

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Advanced [show]


Skamos Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His blue hair is thinning but still full. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a slaver, Skamos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Mentor. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Skamos Ennui, Male Tiefling Fighter 6
Medium (5'1") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)17 (+3) 9 (-1)14 (+2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common, Celestial, Ignan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2

Possessions: 3000 sp. Fiery yellow corundum (1600 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs


Vlorn Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is cut short. He has gleaming, smiling violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vlorn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Vlorn Stoutman, Male Halfling Warrior 9
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 16
Hit Points 40 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +5

Possessions: 14000 sp. Star rose quartz (80 gp).


Social Check DCs


Emerald Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Glassblower uniform, and a wedding ring on his right hand. His beige fur is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his mother. While studying, he fell in love. They married and had a daughter. He left for the east, certain he would find work there.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Addict, Shy. Bonds: Job, In love, Immigrant. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Emerald Plume, Male Tabaxi Rogue 5
Medium (5'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. Malachite (14 gp). Chalcedony (30 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Whurbin Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, tan shirt, and blue tie. He is portly but not overly obese. He sports a long chestnut beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Whurbin was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist, Persistence, Fighting. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Whurbin Silveraxe, Male Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Aura Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His fur, while still mostly yellow, has prominent grey streaks. His eyes are hazel and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the west was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Aura Shoe, Male Tabaxi Sorcerer 19
Medium (5'2") Tabaxi, Lawful Good (CR 19)
Armor Class 11
Hit Points 70 (19d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Athletics +8, Religion +7
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666

Possessions: 2000 pp. Blue star sapphire (600 gp). Black star sapphire (600 gp). Rhodochrosite (14 gp). Golden yellow topaz (1000 gp). Banded agate (14 gp). Alexandrite (1000 gp). Eye agate (14 gp). Rhodochrosite (14 gp). Black star sapphire (600 gp). Chalcedony (20 gp). Aquamarine (1000 gp). Banded agate (14 gp). Freshwater pearl (14 gp). Silver pearl (50 gp). Chrysoberyl (50 gp). Tiger eye turquoise (14 gp). Brown-green garnet (50 gp). Deep blue spinel (1000 gp). Eye agate (14 gp). Hematite (14 gp). Violet garnet (1000 gp). Blue quartz (14 gp). Alexandrite (1000 gp). Emerald (600 gp). Aquamarine (1000 gp). Emerald (600 gp). 1 Major magic item.


Social Check DCs

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