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NPC Generator

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Advanced [show]


Bertram Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He has a long red beard with little hanging trinkets. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Mortician business at a young age. His family was turned out during the war. He and his family wandered south to less war torn lands. He has since lost track of the people in his past.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Optimist. Flaws: PTSD, Depressed. Bonds: Job, Family. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Beckwith, Male Human Aristocrat 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Delebean Nackle, Male Gnome [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his auburn hair down. His violet eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south. Delebean was born on a far southern desert where he grew up under the tutelage of his mother, an expert Fisher. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Criminal record. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Delebean Nackle, Male Gnome Bard 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 14 (+2)18 (+4)
Skills Performance +6, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 80 gp. Amber (100 gp).


Social Check DCs


Wymar Bradly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is well dressed, constantly wearing a tan suit, pastel shirt, and grey tie, marred by chocolates. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His hazel eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the west. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Wymar studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted divine powers by his dying sister.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Pacifist, Gifted. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Wymar Bradly, Male Human Cleric 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Blue quartz (5 gp).


Social Check DCs


Tim Clayton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is heavily combed to the right. His amber eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Sailor, but he was a colossal failure. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Fighting. Bonds: Rich, Job, Criminal record. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Tim Clayton, Male Human Cleric 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp. Lapis lazuli (12 gp). 1 Crowbar.


Social Check DCs


Oloric Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He wears bulky tan painted plate armor. He wears his black hair down. This green eyed easterner is not easily forgotten.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful slaver made him what he is. A freak accident while working with his Cartwright father left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: To prove his worth to the world; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Impulsive, Disease. Bonds: Attractive, Criminal record, Mentor. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Oloric Goldfinder, Male Dwarf Bard 4
Medium (4'4") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 9 (-1)15 (+2)
Skills History +6, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Infernal, Celestial, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 300 gp.


Social Check DCs

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