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Trynnicus Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. He sports a flattop crest cut. His eyes, though not visible through his cowl, are gold.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trynnicus was born with his mother's beautiful face. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in scimitar use. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Trynnicus was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He has money and likes to spend it.

Ideals: Justice, Fighting. Bonds: Rich, Attractive, Enemies. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Trynnicus Verthisathurgiesh, Male Dragonborn Warlock 8
Medium (6'7") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)13 (+1) 11 (+0)20 (+5)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1300 gp. Freshwater pearl (4 gp). Amethyst (60 gp). Freshwater pearl (4 gp). Violet garnet (200 gp). Iolite (60 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Foxilon Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His white hair is cut short. His eyes are brown.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). During his travels, Foxilon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Foxilon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Foxilon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Flaws: Ugly, Addict, Disease. Bonds: Poor, Religious, Adventurer. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Foxilon Tosscobble, Male Halfling Commoner 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 10 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)19 (+4) 15 (+2)12 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Abyssal, Goblin, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Beloril Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His red hair is braided into rings. His eyes, though not visible through his cowl, are green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by goblins. Beloril was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Enemies, Adventurer. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Beloril Rakankrak, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp. Hematite (6 gp). Sard (40 gp). Citrine (40 gp).


Social Check DCs


Aramil Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, green, dusty cloak. He sports a long white beard, and similarly colored long hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born in a small mountains village. When Aramil reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Nature, Military. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Aramil Netyoive, Male Half-Elf Wizard 15
Medium (5'0") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 53 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Arcana +8, History +8
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic, Druidic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444443

Possessions: 7000 gp. Aquamarine (500 gp). Banded agate (15 gp). Rose (40 gp). Aquamarine (500 gp). Azurite (15 gp). Hematite (15 gp). Iolite (40 gp). Blue sapphire (400 gp). Alexandrite (500 gp). 1 Medium magic item.


Social Check DCs


Barakas Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His dark red hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Optimist. Flaws: Selfish, Disease. Bonds: Attractive. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Barakas Sage, Male Tiefling Expert 2
Medium (5'10") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)17 (+3) 12 (+1)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Gnome, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 900 sp. 1 Darkwood Shield.


Social Check DCs

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