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NPC Generator

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Advanced [show]


Therai Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His purple hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Servant in town.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: To reunite with his absent father; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Nature, Adventurer, Family. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Therai Righteous, Male Tiefling Commoner 8
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)17 (+3) 13 (+1)14 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 110 pp. 1 Minor magic item.


Social Check DCs


Caeldrim Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish golden hair is in a traditional bowl cut. He has a dull look in his hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Retire the richest man in the west; and he has money and likes to spend it

Ideals: Entrepeneur, Joker. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Navigator

Voice: American accent

Attributes [hide]

Caeldrim Aloro, Male Elf Warrior 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Zaffrab Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He has a slight overbite and is overall scrawny. His hair, while still mostly black, has prominent grey streaks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. When he's not drinking or sleeping the drinks off, he's doing writing.

History: The child of a Servant, who enjoyed hunting, Zaffrab was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zaffrab took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Justice, Artistic. Flaws: Secretive. Bonds: Nature, Adventurer. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Zaffrab Sympony, Male Gnome Wizard 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 600 gp. Amber (150 gp). Violet garnet (600 gp). Star rose quartz (60 gp). Aquamarine (600 gp). 1 Minor magic item.


Social Check DCs


Joser Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His long golden hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Joser took refuge in the ruined castle and found the beat up trident and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Rich, Nature. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Joser Honeypot, Male Halfling Aristocrat 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Roger Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears bulky white painted plate armor, and sports empty pouches on his belt. His silver hair is cut jaggedly and amateurishly. His violet eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Professionalism. Bonds: Poor, Family. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Roger Perceval Burke, Male Half-Elf Cleric 15
Medium (5'11") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 54 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 16 (+3)17 (+3)
Skills Arcana +6, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1200 pp. Silver pearl (100 gp). Chrysoberyl (100 gp). Red garnet (100 gp). Deep blue spinel (1100 gp). Amber (100 gp). Banded agate (8 gp). Golden pearl (100 gp). Emerald (1300 gp). Jasper (50 gp). Sard (50 gp). Onyx (50 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Citrine (50 gp). Black star sapphire (1300 gp). Amethyst (100 gp). Pink pearl (100 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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