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Advanced [show]


Sindri Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries bastard swords. His hair, while still mostly brown, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Sindri grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sindri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Ideals: Fighting, Philantrophist. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Sindri Glittergem, Male Gnome Warrior 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 15 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Merihim Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He keeps his dark red hair in a pixie cut. His eyes are a pleasant silver.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: Born in the west to a Architect, Merihim learned a great deal about his father's area of expertise. When Merihim reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he is unsatisfied with his job

Flaws: Shy, Addict. Bonds: Attractive, Job, Military. Occupation: Architect

Voice: Raspy

Attributes [hide]

Merihim Skill, Male Tiefling Barbarian 3
Medium (5'4") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 11 (+0)20 (+5)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Boddynock Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His moppish silver hair is in a traditional bowl cut. He has several tiny amber earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Boddynock was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Boddynock's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Boddynock Ironhide, Male Gnome Druid 7
Small (3'4") Gnome, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 500 gp. Sard (50 gp). Aquamarine (1400 gp). Coral (110 gp). Coral (110 gp).


Social Check DCs


Silvo Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is blonde and curly. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born at the edge of vast mountains. While studying, he fell in love. They married and had a daughter. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and revenge

Bonds: Adventurer, Attractive, Enemies, Nature, In love. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Silvo Smoothhands, Male Halfling Rogue 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Ar-Beka Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. His hair is short and black. His thin eyebrows rest above his beady brown eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not trust anyone and sleeps with one eye open.

History: Ar-Beka was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Insomniac, PTSD. Bonds: Poor. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Ar-Beka Atherton, Male Half-Orc Adept 5
Medium (6'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)10 (+0) 8 (-1)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp.


Social Check DCs

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