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NPC Generator

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Advanced [show]


Faran Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. His golden hair is kept up in a ponytail inside a small hat. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a wizard, Faran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Mentor, Rich, Family. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Faran Copperkettle, Male Halfling Cleric 5
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 16
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp. Chalcedony (20 gp). Jade (120 gp). Black star sapphire (500 gp).


Social Check DCs


Dustin Bing, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large brown jacket. His silver hair is thinning but still full. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: When he was but 7 years old his parents immigrated from the north. Dustin was born on a far northern forest where he grew up under the tutelage of his mother, an expert Apothecary. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Flaws: Antagonistic, Shy. Bonds: Immigrant, Family. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Dustin Bing, Male Human Commoner 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Rhodochrosite (13 gp).


Social Check DCs


Zephan Honor, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'11" southern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy blue hair. His ears are large.

Personality: Zephan wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zephan took refuge in the old dungeon and found the beat up mace and armor he uses now. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Zephan Honor, Male Tiefling Rogue 9
Medium (5'11") Tiefling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Athletics +2, Persuasion +6
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +6

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Violence, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He has chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical, Entrepeneur. Flaws: Secretive, Insane. Bonds: Attractive. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Merihim Violence, Male Tiefling Wizard 4
Medium (5'11") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 600 gp. Deep blue spinel (400 gp). Banded agate (12 gp). Sard (50 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Gerard Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His silver hair and beard is wavy and long. His eyes are brown and beady.

Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gerard was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Slave, Job, Enemies. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Withrethin, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 8 (-1)13 (+1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. 3 Holy water.


Social Check DCs

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