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NPC Generator

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Advanced [show]


Morkral Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His brown hair is lengthy and is close to two feet long. His eyes are hazel.

Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Gifted, Impeccable, Fighting. Bonds: Immigrant. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Morkral Fallack, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 19 (+4)17 (+3) 9 (-1)10 (+0)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Auran, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Haley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel tunic with green highlights, and long grey pants that bunch up around his shoes. His hair is short and red. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Geoffrey was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent mother; and he wants nothing more than to rejoin the army

Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Family, Military. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Geoffrey Haley, Male Human Barbarian 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 90 gp.


Social Check DCs


Bathin Dare, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His hair is blue, silky, and of moderate length. His eyes are red and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a very good compulsive liar and kleptomaniac.

History: Bathin was born the youngest of three triplets. Bathin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bathin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and seeks redemption

Ideals: Opinionated. Bonds: Poor, Attractive, Criminal record, Family. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Bathin Dare, Male Tiefling Wizard 3
Medium (6'7") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 6000 cp.


Social Check DCs


Curran Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries sais. His black hair is cut short. He wears an eyepatch.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Curran Tosscobble, Male Halfling Rogue 8
Small (3'3") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)9 (-1) 16 (+3)9 (-1)
Skills Intimidation +2, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 110000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north his family was never financially stable. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur, Opinionated. Bonds: Adventurer, Poor, Criminal record. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Gilbert Mitchell, Male Human Aristocrat 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 9000 cp. 1 Crowbar.


Social Check DCs

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